These are some great ideas!
At the inaugural Playful Learning Summit at Ohio University, I shared a couple of games that I developed for use with ESL students at Ohio State. These are both paper-based games, which stood out in a room full of computer games and an Oculus Rift connected to a Kinect. This last project — an immersive, gesture-controlled, virtual reality interface — was really cool, but isn’t something I know how to develop (yet). But, fortunately, everyone gets paper. I hope these two games serve as an inspiration for anyone who doesn’t think she can design a game for her students.
Football Simulation – I’ve posted about this one before, but it still stands as an easy-to-prepare, easy-to-play simulation that can help international students to understand the game of American football. The focus, when I use the game in the classroom, is to understand what down and distance are as…
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